Importing and Exporting Files

Importing and Exporting Files

Importing and Exporting Files

Canvas X Draw lets you import and export files in many different formats, letting you easily work with colleagues who use different applications and formats. Since the native Canvas X Draw format (.CVX) saves all the objects, properties, and effects that your document can contain, it's recommended that you always save your document in this format, in addition to saving or exporting the document in other formats.

When you save or export a document in a non-Canvas X Draw format, you should be aware of the capabilities and limitations of that file format, so that you can avoid problems such as lost information and printing errors. For example, some formats support only one type of data (vector, raster, or text), while others support multiple types.

Importing Files

In Canvas X Draw you can open a file directly, or you can create a Canvas X Draw document and then place one or more files into it. This lets you work on a single file, or combine files of different formats into a single document.

To Open or Place a File:

  1. Choose File, then choose one of the following:
    • Open: Opens the file as a new Canvas X Draw document.
    • Place: Inserts the file in the current Canvas X Draw document. This command is available only if a Canvas X Draw document is open.
  2. In the Open or Place dialog box, select the file you want to open, then click the Open or Place button.

    For some file formats, a dialog box presents options for opening files. Select the appropriate settings, then click OK.

    • If you open the file, Canvas X Draw creates a new document.
    • If you are placing the file, a Place pointer appears. Click where you want to place the top-left corner of the file.

To import image files, you can also use the Image | Import command. (See Importing Images.)

Exporting Files

In Canvas X Draw, exporting files in different formats is as simple as saving the file in your selected format. Because not all the different file formats support all Canvas X Draw objects and effects, it's recommended that you always save your document in the standard Canvas X Draw (.CVX) format in addition to other formats.

For example, a TIFF file can save only a single raster image; it does not support text or vector objects. If you save a Canvas X Draw document containing vector objects or text in TIFF format, all the objects in the document are changed into an image. If you then open the TIFF file, its contents appear as one raster image, so you can’t edit the original text or reshape the vector objects.

When you save a document in another format, Canvas X Draw creates a new file on disk, but does not close the document or change the name of the document in the title bar. If you then try to close the Canvas X Draw document (without saving it in Canvas X Draw format), a message asks you to confirm that you want to close the document without saving it.

Always save your work as a Canvas X (.CVX) document, so you can edit your work later in Canvas X Draw if necessary.

For more information about exporting files, see Saving Canvas X Draw Documents.

Rendering Images

When you are saving objects and select a file format that supports images only, Canvas X Draw renders the document or selected objects. Rendering creates an image that can be saved in the selected format. The Render Image dialog box has options for rendering. (See Rendering Objects and Images for more information.)

 

See also:

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