Artistic Effects

Artistic Effects

Artistic Effects

The artistic filters, Crystallize, Lens Flare, Oil Painting, and Stained Glass, can be applied to images, text, and vector objects.

For images, access the filters by choosing Image | Filter | Artistic or use the Filter menu in the Properties bar. For text and vector objects, choose Object | SpriteEffects | Add Effect | Artistic. (See Using SpriteEffects.)

Crystallize

This filter applies a crystal-like appearance to a selected image.

Before Crystallize filter

After Crystallize filter is applied

Crystallize Dialog Box

Crystal Size

The size and saturation of the crystals can be adjusted numerically or by moving the appropriate slider bar.

Crystal Saturation

The color of the background will influence the appearance of your image.

Use White Background

By default, the background is set to black. You have the option to set the background to white. You may do this by checking the Use White Background checkbox.

Anti-alias Crystals

Select the Anti-alias Crystals option for Web graphics.

Lens Flare

This filter mimics the appearance of a well-known photographic effect. It is caused by reflections of light that may occur inside the camera lens. A flare can often naturally appear as a source of light in a photographic scene or on a highly reflective object.

Before Lens Flare

After Lens Flare

Lens Flare Dialog Box

Light Source Position

The flare may be adjusted by using your mouse to move the flare highlight in the preview window.

X and Y

The flare may also be moved by entering numerical values in the X or Y coordinates box.

Zoom

Adjust the slider or numerical values to adjust the zoom.

Light Intensity

Adjust the slider or numerical values to adjust the light intensity.

Oil Painting

Use the Oil Painting filter to give an object the appearance of hand-painted artwork.

Before Oil Painting

After Oil Painting filter

Oil Painting Dialog Box

Brush Size

Adjust the size of the brush effect by moving the slider bar.

You also have the option to enter a numerical value in the brush size field.

Preview

If you wish to preview the effects of the filter, then select the Preview checkbox.

Stained Glass

This filter applies a stained-glass appearance to an object.

Before Stained Glass

After Stained Glass filter

Stained Glass

Tile Size

Adjust the effect of the filter by moving the Tile Size slider or by changing the numerical value in the field.

Tile Shape

Select either square or hexagon tile shapes.

Anti-Alias

If your work is for the Web, select the Anti-alias Tiles option.

Border Thickness

Adjust the size and the thickness of the space that separates each piece of “stained glass”.

Bevel

Use the Bevel filter to give any 2D image a 3D appearance. If you are creating Web buttons and want to give the buttons a raised appearance, apply the Bevel filter.

When working with images, you can access the Bevel filter dialog by choosing Image | Filter | Stylize | Bevel. For vector or text objects, choose Object | SpriteEffects | Add Effect | Stylize | Bevel. (See Using SpriteEffects.)

For images, ensure you apply a visibility mask to the area of the image to which you’ll apply the effect. (See Adding Visibility Masks to Images.) If the image has a transparency mask, select the area to be beveled with either the Wand tool or Marquee tools.

Before Bevel effect

After Bevel effect

Bevel Dialog Box

Direction

Direction of the light source can be entered by a numeric value, slider bar, or preview handle.

Elevation

Elevation of light source can be entered by a numeric value or slider bar.

Brightness

Brightness of light source can be entered by a numeric value or slider bar.

Bevel Width

Bevel width can be entered by a numeric value or slider bar.

Edge Smoothness

Edge Smoothness can be entered by a numeric value or slider bar.

Corner Smoothness

Corner Smoothness can be entered by a numeric value or slider bar.

See also:

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